Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce 920M (ID=0x1299)
    Vendor:   NVIDIA
    VRAM:     1996 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\TriunityStudios\Games\Dungeon Assault\Dungeon Assault\build\DungeonAssault_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\TriunityStudios\Games\Dungeon Assault\Dungeon Assault\build\DungeonAssault_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\TriunityStudios\Games\Dungeon Assault\Dungeon Assault\build\DungeonAssault_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\TriunityStudios\Games\Dungeon Assault\Dungeon Assault\build\DungeonAssault_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\TriunityStudios\Games\Dungeon Assault\Dungeon Assault\build\DungeonAssault_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\TriunityStudios\Games\Dungeon Assault\Dungeon Assault\build\DungeonAssault_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.058 seconds
desktop: 1920x1080 59Hz; virtual: 3286x1080 at -1366,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\TriunityStudios\Games\Dungeon Assault\Dungeon Assault\build\DungeonAssault_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\TriunityStudios\Games\Dungeon Assault\Dungeon Assault\build\DungeonAssault_Data\Managed\System.dll (this message is harmless)
